Friday, 10 May 2013

Demon Dog


So i've been working (almost, gotta eat and drink sometime...) solidly over the past couple days and I finished this off yesterday.

My demon dog! I modelled in Maya, sculpted in Mudbox, rendered a diffuse map, a displacement map and a spec map and badda-bing!

Pleased with this guy, he's been a few weeks in the making now and the only thing I have really enjoyed working on in this major project. I have other bits to finish also which i'll update with once i've got it all sorted.